لعبة الخيال العلمى والـ ستراتيجىGenre: Sci-Fi Real-Time StrategyAs mentioned before, the most striking aspect of Ground Control II is its beautiful graphics engine. Maps are suitably large and vast with rolling terrain and thickets of lush forest. Bodies of water shimmer and reflect sunlight--images that take advantage of the advanced capabilities of the latest graphics cards. The units themselves are extremely detailed--they are fully articulated with moving parts and they can be seen rocking back as their cannons fire. You can also see infantry carrying miscellaneous pieces of equipment, such as the massive backpacks of ammo carried by NSA siege infantry. And if you zoom in close enough to foot soldiers, you can actually hear them marching across hard ground. While it is true that you lose a lot of this detail while you're zoomed out (which is more ideal for actually controlling the game), battles still seem suitably epic as you see opposing sides light up the field with missiles and streams of tracer fire. Artillery is especially impressive, like the shells that arc high overhead before crashing down.
Ground Control II: Operation Exodus Tech InfoPublisher: Sierra Entertainment
Developer: Massive Ent
Genre: Sci-Fi Real-Time Strategy
Release Date: Jun 23, 2004
ESRB: TEEN
ESRB Descriptors: Blood and Gore, Violence, Language
Game InformationConnectivity: Online, Local Area Network
Customization: Downloadable Content, Editing Tools, Custom Soundtracks
Online Modes: Competitive, Cooperative, Team Oriented
Number of Players: 1-8
DirectX Version: v9.0
Operating System: Windows 98/2000/ME/XP
Minimum System RequirementsSystem: 800MHz CPU or equivalent
RAM: 128 MB
Video Memory: 32 MB
Hard Drive Space: 500 MB
Other: 24x CD Rom, 56K modem
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